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	<title>Texture-Library.com &#187; e-book</title>
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	<link>http://texture-library.com</link>
	<description>high-resolution textures, seamless patterns, stock images, vector cliparts, photoshop brushes</description>
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		<title>Layers Magazine &#8211; 2010 November-December</title>
		<link>http://texture-library.com/2011/06/layers-magazine-2010-november-december/</link>
		<comments>http://texture-library.com/2011/06/layers-magazine-2010-november-december/#comments</comments>
		<pubDate>Tue, 21 Jun 2011 19:16:45 +0000</pubDate>
		<dc:creator>adminTL</dc:creator>
				<category><![CDATA[e-book]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[illustrator]]></category>
		<category><![CDATA[InDesign]]></category>
		<category><![CDATA[photoshop]]></category>

		<guid isPermaLink="false">http://texture-library.com/?p=398</guid>
		<description><![CDATA[Layers Magazine &#8211; 2010 November/December &#124; 16 Mb &#124; *.PDF &#160; * Designing with Web Standards Basic rules all Web designers and programmers should know * Create interactive Portfolios with InDesign CS5 * Use PSD5 to make movie posters in Illustrator CS5 * Timesaving features to improve Your photographic workflow * and more&#8230; Download free [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-399" title="084_Layers_Mag_2010_11" src="http://texture-library.com/wp-content/uploads/2011/06/084_Layers_Mag_2010_11.jpg" alt="" width="600" height="791" /><br />
<strong>Layers Magazine &#8211; 2010 November/December</strong> | 16 Mb | *.PDF</p>
<p>&nbsp;</p>
<p>* <strong>Designing with Web Standards</strong><br />
Basic rules all Web designers and programmers should know</p>
<p>* <strong>Create interactive Portfolios with InDesign CS5</strong></p>
<p>* <strong>Use PSD5 to make movie posters in Illustrator CS5</strong></p>
<p>* <strong>Timesaving features to improve Your photographic workflow</strong></p>
<p>* and more&#8230;<br />
<span id="more-398"></span></p>
<p>Download free from <a href="http://www.megaupload.com/?d=TDWHPOCS">Megauplod.com</a><br />
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		<title>Actionscript 3.0 &#8211; Bible</title>
		<link>http://texture-library.com/2010/11/actionscript-3-0-bible/</link>
		<comments>http://texture-library.com/2010/11/actionscript-3-0-bible/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 21:27:43 +0000</pubDate>
		<dc:creator>adminTL</dc:creator>
				<category><![CDATA[e-book]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://texture-library.com/?p=341</guid>
		<description><![CDATA[ActionScript 3.0 Bible &#124; ~18 Mb &#124; *.pdf This book aims to be a comprehensive resource on all things ActionScript 3.0. You can use it as an instructional textbook, as a reference book, or both. This book introduces concepts used in ActionScript 3.0 with both background information and real-world examples to enrich your understanding. Armed [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-342" title="75_ActionScript3_Bible" src="http://texture-library.com/wp-content/uploads/2010/11/75_ActionScript3_Bible.jpg" alt="" width="324" height="404" /><strong>ActionScript 3.0 Bible</strong> | ~18 Mb | *.pdf<br />
This book aims to be a comprehensive resource on all things ActionScript 3.0. You can use it as an instructional textbook, as a reference book, or both. This book introduces concepts used in ActionScript 3.0 with both background information and real-world examples to enrich your understanding. Armed with the knowledge contained herein, you will be able to bring your ideas to life with ActionScript 3.0, whether they are <strong>applications</strong>, <strong>web sites</strong>, <strong>presentations</strong>, <strong>games</strong>, <strong>toys</strong>, <strong>art</strong>, or <strong>experiments</strong>.</p>
<p><span id="more-341"></span></p>
<p>Download free from <a href="http://www.megaupload.com/?d=WBWSQ2NE">megaupload.com</a><br />
</p>
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		<title>Real-Time Interactive 3D Games (Allen Partridge)</title>
		<link>http://texture-library.com/2010/11/real-time-interactive-3d-games/</link>
		<comments>http://texture-library.com/2010/11/real-time-interactive-3d-games/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 21:16:05 +0000</pubDate>
		<dc:creator>adminTL</dc:creator>
				<category><![CDATA[e-book]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[shockwave]]></category>

		<guid isPermaLink="false">http://texture-library.com/?p=336</guid>
		<description><![CDATA[Allen Partridge-Real Time Interactive 3D Games-Creating games in macromedia Director 8.5 Shockwave studio (10 Mb &#124; *.pdf) Investigate and understand the nature of games and their fundamental dramatic structures. Explore the limitations of these correlations to other dramatic forms and learn what makes games an alternative entertainment medium. Download free from megaupload.com]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-337" title="74_RealTimeInteractive3DGam" src="http://texture-library.com/wp-content/uploads/2010/11/74_RealTimeInteractive3DGam.jpg" alt="" width="600" height="404" /></p>
<p><strong>Allen Partridge-Real Time Interactive 3D Games-</strong>Creating games in macromedia Director 8.5 Shockwave studio (10 Mb | *.pdf)</p>
<p>Investigate and understand the nature of games and their fundamental dramatic structures. Explore the limitations of these correlations to other dramatic forms and learn <strong>what makes games</strong> an <strong>alternative entertainment</strong> medium.</p>
<p><span id="more-336"></span></p>
<p>Download free from <a href="http://www.megaupload.com/?d=JYGNSYSK">megaupload.com</a><br />
</p>
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		<title>Game Interface Design &#8211; Brent Fox</title>
		<link>http://texture-library.com/2010/11/game-interface-design-brent-fox/</link>
		<comments>http://texture-library.com/2010/11/game-interface-design-brent-fox/#comments</comments>
		<pubDate>Fri, 05 Nov 2010 08:29:13 +0000</pubDate>
		<dc:creator>adminTL</dc:creator>
				<category><![CDATA[e-book]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[3d]]></category>

		<guid isPermaLink="false">http://texture-library.com/?p=327</guid>
		<description><![CDATA[Game Interface Design (Brent Fox) - &#8220;&#8230;Interface design is a creative, exciting, and challenging subject. The purpose of this book is to introduce you to the game interface design principles and concepts used in the game industry. There is a huge amount of information to learn about interface design, and I couldn&#8217;t hope to cover [...]]]></description>
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<p>Game Interface Design (Brent Fox) -<br />
<em>&#8220;&#8230;<strong>Interface design</strong> is a creative, exciting, and challenging subject. The purpose of this book is to introduce you to the <strong>game interface design</strong> principles and concepts used in the <strong>game industry</strong>.<br />
There is a huge amount of information to learn about <strong>interface design</strong>, and I couldn&#8217;t hope to cover it all. This book will, however, cover all of the basics you need to know in order to design your own <strong>game interface</strong>&#8230;&#8221;</em></p>
<p><span id="more-327"></span> <img title="More..." src="../wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" alt="" />Download free from <a href="http://www.megaupload.com/?d=DSSRICY0">Megaupload.com</a><br />
</p>
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