Archive for the ‘e-book’ Category

Animating Real-Time Game Characters

This item was filled under [ e-book, game development ]

Animating Real-Time Game Characters | ~ 11 Mb, *.pdf “…Any factor that affects the animation process using these two tools has been covered. Design, modeling, texturing, rigging, weighting, keyframing, motion capture, and exporting to a game engine are all in here. Written for the relatively new or intermediate user of 3ds max, the book isn’t [...]

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Real Pen Work – Self instructor in Penmanship

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Real Pen Work – Self instructor in Penmanship – “.. this book is universally acknowledged by expert penmen, writing teachers in bussiness colleges and by men of learning and the best judges everywhere, to be the greatest means ever known for learning to write and elegant hand; everybody, everywhere? all acknowledge this work to be [...]

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The Art Of Caligraphy (Dorling Kindersley)

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For 2000 years the western Latin alphabet has developed and been modified by a vast range of social and technological changes, providing a rich and varied resource for the modern calligrapher to quarry. This Book charts that development? presenting scripts in both historical and practical contexts. Calligrapher of all levels will be able to explore [...]

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The Palmer Method of Bussiness Writing

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The Palmer Method of Bussiness Writing ~30 Mb, PDF

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