Archive for the ‘e-book’ Category

Layers Magazine – 2010 November-December

This item was filled under [ e-book ]

Layers Magazine – 2010 November/December | 16 Mb | *.PDF   * Designing with Web Standards Basic rules all Web designers and programmers should know * Create interactive Portfolios with InDesign CS5 * Use PSD5 to make movie posters in Illustrator CS5 * Timesaving features to improve Your photographic workflow * and more…

VIEW DOWNLOAD LINK..

Actionscript 3.0 – Bible

This item was filled under [ e-book, game development ]

ActionScript 3.0 Bible | ~18 Mb | *.pdf This book aims to be a comprehensive resource on all things ActionScript 3.0. You can use it as an instructional textbook, as a reference book, or both. This book introduces concepts used in ActionScript 3.0 with both background information and real-world examples to enrich your understanding. Armed [...]

VIEW DOWNLOAD LINK..

Real-Time Interactive 3D Games (Allen Partridge)

This item was filled under [ e-book, game development ]

Allen Partridge-Real Time Interactive 3D Games-Creating games in macromedia Director 8.5 Shockwave studio (10 Mb | *.pdf) Investigate and understand the nature of games and their fundamental dramatic structures. Explore the limitations of these correlations to other dramatic forms and learn what makes games an alternative entertainment medium.

VIEW DOWNLOAD LINK..

Tagged with: [ , , ]

Game Interface Design – Brent Fox

This item was filled under [ e-book, game development ]

Game Interface Design (Brent Fox) – “…Interface design is a creative, exciting, and challenging subject. The purpose of this book is to introduce you to the game interface design principles and concepts used in the game industry. There is a huge amount of information to learn about interface design, and I couldn’t hope to cover [...]

VIEW DOWNLOAD LINK..

Tagged with: [ , , ]
Page 1 of 6
1
2
3
4
5
...
Last »